Set:
Khans of Tarkir
Type:
Land
Rarity:
Rare
{T}, Pay 1 life, Sacrifice Bloodstained Mire: Search your library for a Swamp or Mountain card, put it onto the battlefield,...
Set:
Oath of the Gatewatch
Type:
Land
Rarity:
Common
{T}: Add {C}. ({C} represents colorless mana.){T}, Tap an untapped creature you control: Add one mana of any color.
...
Set:
The Brothers' War
Type:
Land
Rarity:
Rare
{T}: Add {C}.{2}: Mishra's Foundry becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.{1...
Set:
Dungeons & Dragons: Adventures in the Forgotten Realms
Type:
Land
Rarity:
Rare
If you control two or more other lands, Lair of the Hydra enters the battlefield ...
Set:
Commander Masters
Type:
Land
Rarity:
Common
Path of Ancestry enters the battlefield tapped.T: Add one mana of any color in your commander's color identity. When tha...
Set:
Khans of Tarkir
Type:
Land
Rarity:
Rare
{T}, Pay 1 life, Sacrifice Wooded Foothills: Search your library for a Mountain or Forest card, put it onto the battlefield,...
Set:
Kaldheim
Type:
Land
Rarity:
Rare
{T}: Add {C}.{2}, {T}: Target legendary creature becomes a God in addition to its other types. Put a +1/+1 counter on it.{4}, {T}, ...
Set:
Innistrad: Crimson Vow
Type:
Land
Rarity:
Rare
Stormcarved Coast enters the battlefield tapped unless you control two or more other lands.{T}: Add {U} or {R}.
...
Set:
Wilds of Eldraine
Type:
Land
Rarity:
Common
T, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle...
Set:
Commander Masters
Type:
Land
Rarity:
Common
T: Add C.Basic landcycling 1 (1, Discard this card: Search your library for a basic land card, reveal it, put it into yo...
Set:
Dominaria Remastered
Type:
Land
Rarity:
Rare
Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest.{T}: Add {B} or {G}.
...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '