Set:
March of the Machine Commander
Type:
Phenomenon
Rarity:
Common
When you encounter Planewide Disaster, destroy all creatures. (Then planeswalk away from this phenome...
Set:
March of the Machine Commander
Type:
Plane — Mirrodin
Rarity:
Common
When you planeswalk to Panopticon, draw a card.At the beginning of your draw step, draw an addi...
Set:
March of the Machine Commander
Type:
Plane — Dominaria
Rarity:
Common
All creatures get +2/+2.Whenever you roll {CHAOS}, you may add {W}{U}{B}{R}{G}.
...
Set:
March of the Machine Commander
Type:
Plane — Alara
Rarity:
Common
Whenever a player casts a black, red, or green creature spell, it gains devour 5. (As the creature...
Set:
March of the Machine Commander
Type:
Plane — Mongseng
Rarity:
Common
Whenever a creature you control attacks a player, for each other opponent, you may create a tok...
Set:
March of the Machine Commander
Type:
Plane — Dominaria
Rarity:
Common
Whenever a nontoken creature enters the battlefield, its controller creates a token that's a c...
Set:
March of the Machine Commander
Type:
Plane — Zendikar
Rarity:
Common
Creatures with power 7 or greater can't attack or block.Whenever you roll {CHAOS}, create a 7/7...
Set:
March of the Machine Commander
Type:
Plane — Fabacin
Rarity:
Common
When you planeswalk to Grove of the Dreampods or at the beginning of your upkeep, reveal cards f...
Set:
March of the Machine Commander
Type:
Plane — Innistrad
Rarity:
Common
All creatures have vigilance.Whenever you roll {CHAOS}, creatures you control gain indestructi...
Set:
March of the Machine Commander
Type:
Phenomenon
Rarity:
Common
When you encounter Chaotic Aether, each blank roll of the planar die is a {CHAOS} roll until a player...
Set:
March of the Machine Commander
Type:
Plane — Mirrodin
Rarity:
Common
Whenever a player casts an instant or sorcery spell with a single target, that player copies th...
Set:
March of the Machine Commander
Type:
Plane — Equilor
Rarity:
Common
Whenever a creature enters the battlefield, it gains double strike and haste until end of turn.W...
Set:
March of the Machine Commander
Type:
Plane — Iquatana
Rarity:
Common
When you planeswalk to The Aether Flues or at the beginning of your upkeep, you may sacrifice a...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '