Set:
March of the Machine Commander
Type:
Land
Rarity:
Rare
Temple of Silence enters the battlefield tapped.When Temple of Silence enters the battlefield, scry 1. You ma...
Set:
March of the Machine Commander
Type:
Land — Plains Island
Rarity:
Rare
({T}: Add {W} or {U}.)Prairie Stream enters the battlefield tapped unless you control two or ...
Set:
March of the Machine Commander
Type:
Land
Rarity:
Rare
As Furycalm Snarl enters the battlefield, you may reveal a Mountain or Plains card from your hand. If you don...
Set:
March of the Machine Commander
Type:
Land
Rarity:
Rare
As Port Town enters the battlefield, you may reveal a Plains or Island card from your hand. If you don't, Por...
Set:
March of the Machine Commander
Type:
Land
Rarity:
Rare
As Fortified Village enters the battlefield, you may reveal a Forest or Plains card from your hand. If you do...
Set:
March of the Machine Commander
Type:
Land — Mountain Forest
Rarity:
Rare
({T}: Add {R} or {G}.)Cinder Glade enters the battlefield tapped unless you control two or ...
Set:
March of the Machine Commander
Type:
Land
Rarity:
Uncommon
Myriad Landscape enters the battlefield tapped.T: Add C.2, T, Sacrifice Myriad Landscape: Search your lib...
Set:
March of the Machine Commander
Type:
Land
Rarity:
Uncommon
Krosan Verge enters the battlefield tapped.T: Add C.2, T, Sacrifice Krosan Verge: Search your library for...
Set:
March of the Machine Commander
Type:
Land
Rarity:
Uncommon
Llanowar Reborn enters the battlefield tapped.T: Add G.Graft 1 (This land enters the battlefield with a +...
Set:
March of the Machine Commander
Type:
Land
Rarity:
Uncommon
Simic Growth Chamber enters the battlefield tapped.When Simic Growth Chamber enters the battlefield, retu...
Set:
March of the Machine Commander
Type:
Land
Rarity:
Uncommon
Bretagard Stronghold enters the battlefield tapped.{T}: Add {G}.{G}{W}{W}, {T}, Sacrifice Bretagard Stron...
Set:
March of the Machine Commander
Type:
Land
Rarity:
Uncommon
{T}: Add {C}.{2}, {T}, Sacrifice Field of Ruin: Destroy target nonbasic land an opponent controls. Each p...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '