Set:
Commander 2015
Type:
Land
Rarity:
Uncommon
{T}: Add {C}.Morph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morp...
Set:
Commander 2015
Type:
Land
Rarity:
Uncommon
Vivid Creek enters the battlefield tapped with two charge counters on it.{T}: Add {U}.{T}, Remove a charge counter from V...
Set:
Commander 2015
Type:
Land
Rarity:
Common
Smoldering Crater enters the battlefield tapped.{T}: Add {R}.Cycling {2} ({2}, Discard this card: Draw a card.)
...
Set:
Commander 2015
Type:
Land
Rarity:
Common
Swiftwater Cliffs enters the battlefield tapped.When Swiftwater Cliffs enters the battlefield, you gain 1 life.{T}: Add {U}...
Set:
Commander 2015
Type:
Land
Rarity:
Uncommon
Vivid Meadow enters the battlefield tapped with two charge counters on it.{T}: Add {W}.{T}, Remove a charge counter from ...
Set:
Commander 2015
Type:
Land
Rarity:
Common
{T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then sh...
Set:
Commander 2015
Type:
Land
Rarity:
Common
Thornwood Falls enters the battlefield tapped.When Thornwood Falls enters the battlefield, you gain 1 life.{T}: Add {G} or ...
Set:
Commander 2015
Type:
Land
Rarity:
Common
Golgari Rot Farm enters the battlefield tapped.When Golgari Rot Farm enters the battlefield, return a land you control to i...
Set:
Commander 2015
Type:
Land
Rarity:
Uncommon
{T}: Add {C}.{G}{U}, {T}: Put a +1/+1 counter on each creature that entered the battlefield this turn.
...
Set:
Commander 2015
Type:
Land
Rarity:
Common
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle....
Set:
Commander 2015
Type:
Land
Rarity:
Common
Drifting Meadow enters the battlefield tapped.{T}: Add {W}.Cycling {2} ({2}, Discard this card: Draw a card.)
...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '