Set:
Edge of Eternities: Stellar Sights
Type:
Land
Rarity:
Rare
{T}: Add {C}.{1}: This land becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. It's...
Set:
Edge of Eternities: Stellar Sights
Type:
Land
Rarity:
Rare
T: Add C.T: Regenerate target Insect, Rat, Spider, or Squirrel. (The next time it would be destroyed this...
Set:
Edge of Eternities: Stellar Sights
Type:
Land
Rarity:
Rare
This land enters tapped.{T}: Add {G} or {W}.{1}{G}{W}: Until end of turn, this land becomes a 3/4 green a...
Set:
Edge of Eternities: Stellar Sights
Type:
Land
Rarity:
Mythic
{T}: Add {C}.{1}: This land becomes a 2/2 creature with all creature types until end of turn. It's stil...
Set:
Edge of Eternities: Stellar Sights
Type:
Land
Rarity:
Mythic
{T}: Add {C}.{1}: This land becomes a 1/1 Phyrexian Blinkmoth artifact creature with flying and infect ...
Set:
Edge of Eternities: Stellar Sights
Type:
Land
Rarity:
Rare
{T}: Add {C}.{1}: This land becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. It's...
Set:
Edge of Eternities: Stellar Sights
Type:
Land
Rarity:
Rare
This land enters tapped.{T}: Add {R} or {W}.{2}{R}{W}: This land becomes a 2/1 red and white Elemental cr...
Set:
Edge of Eternities: Stellar Sights
Type:
Land
Rarity:
Rare
This land enters with a charge counter on it.{T}: Add {C}.{X}{X}, {T}: Put X charge counters on this land...
Set:
Edge of Eternities: Stellar Sights
Type:
Land
Rarity:
Rare
{T}: Add {C}.{2}, {T}: You may put a basic land card from your hand onto the battlefield tapped.
...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '