Set:
Core Set 2021 Tokens
Type:
Emblem
Rarity:
Common
At the beginning of your end step, you may search your library for a creature card, put it onto the battlefield, th...
Set:
Core Set 2021 Tokens
Type:
Emblem
Rarity:
Common
At the beginning of combat on your turn, create a 1/1 white Soldier creature token, then put a +1/+1 counter on eac...
Set:
Guilds of Ravnica Tokens
Type:
Emblem — Vraska
Rarity:
Common
Whenever a creature you control deals combat damage to a player, that player loses the game.
...
Set:
Commander Masters Tokens
Type:
Emblem
Rarity:
Common
Whenever you cast a noncreature spell, this emblem deals 2 damage to any target.//WizardT: Add R. Spend this ma...
Set:
Commander Masters Tokens
Type:
Emblem — Ajani
Rarity:
Common
If a source would deal damage to you or a planeswalker you control, prevent all but 1 of that damage.//...
Set:
Dominaria Tokens
Type:
Emblem — Jaya
Rarity:
Common
You may cast instant and sorcery cards from your graveyard. If a card cast this way would be put into your grave...
Set:
Eldritch Moon Tokens
Type:
Emblem — Liliana
Rarity:
Common
At the beginning of your end step, create X 2/2 black Zombie creature tokens, where X is two plus the num...
Set:
Magic 2014 Tokens
Type:
Emblem — Garruk
Rarity:
Common
Whenever you cast a creature spell, you may search your library for a creature card, put it onto the battlefi...
Set:
Modern Horizons 3 Commander Tokens
Type:
Emblem
Rarity:
Common
Whenever a creature attacks you, it gets +5/+5 and gains trample until end of turn.
...
Set:
Strixhaven: School of Mages Tokens
Type:
Emblem
Rarity:
Common
Whenever you cast an instant or sorcery spell, you may pay {2}. If you do, copy that spell. You may c...
Set:
Strixhaven: School of Mages Tokens
Type:
Emblem
Rarity:
Common
Whenever a creature enters the battlefield under your control, it deals damage equal to its power to ...
Set:
Kaldheim Tokens
Type:
Emblem
Rarity:
Common
You may play cards exiled with Tibalt, Cosmic Impostor, and you may spend mana as though it were mana of any color to ca...
Set:
Aether Revolt Tokens
Type:
Emblem — Tezzeret
Rarity:
Common
At the beginning of combat on your turn, target artifact you control becomes an artifact creature with b...
Set:
Dungeons & Dragons: Adventures in the Forgotten Realms Tokens
Type:
Emblem — Ellywick
Rarity:
Common
Creatures you control have trample and haste and get +2/+2 ...
Set:
Dungeons & Dragons: Adventures in the Forgotten Realms Tokens
Type:
Emblem — Lolth
Rarity:
Common
Whenever an opponent is dealt combat damage by one or more cre...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '