Set:
Edge of Eternities Commander
Type:
Land — Mountain Forest
Rarity:
Rare
({T}: Add {R} or {G}.)This land enters tapped.Cycling {2} ({2}, Discard this card: Draw a car...
Set:
Edge of Eternities Commander
Type:
Land
Rarity:
Rare
This land enters tapped.When this land enters, scry 1. (Look at the top card of your library. You may put that ...
Set:
Edge of Eternities Commander
Type:
Land
Rarity:
Uncommon
This land enters tapped.{T}, Sacrifice this land: Search your library for a Swamp or Mountain card, put it ...
Set:
Edge of Eternities Commander
Type:
Land
Rarity:
Uncommon
This land enters tapped.{T}: Add {C}.{2}, {T}, Sacrifice this land: Search your library for up to two basic...
Set:
Edge of Eternities Commander
Type:
Land
Rarity:
Rare
This land enters tapped.When this land enters, scry 1. (Look at the top card of your library. You may put that ...
Set:
Edge of Eternities Commander
Type:
Land
Rarity:
Uncommon
This land enters tapped.{T}, Sacrifice this land: Search your library for a Mountain or Forest card, put it...
Set:
Guildpact
Type:
Land — Island Mountain
Rarity:
Rare
({T}: Add {U} or {R}.)As Steam Vents enters the battlefield, you may pay 2 life. If you don't, it enters the bat...
Set:
Judge Gift Cards 2009
Type:
Land
Rarity:
Rare
{T}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this...
Set:
FINAL FANTASY Prerelease Promo
Type:
Land — Town
Rarity:
Rare
This land enters tapped.T: Add G or U.5GU, T: Transform this land. This ability costs 1 less to activa...
Set:
Foundations
Type:
Land
Rarity:
Rare
{T}: Add {C}.{4}: This land becomes a 3/3 creature with vigilance and all creature types. It's still a land.
...
Set:
FINAL FANTASY Commander
Type:
Land
Rarity:
Rare
As this land enters, you may reveal an Island or Swamp card from your hand. If you don't, this land enters tapped.{T...
Set:
FINAL FANTASY Commander
Type:
Land — Plains Island
Rarity:
Rare
({T}: Add {W} or {U}.)This land enters tapped unless you control two or more basic lands.
...
Set:
FINAL FANTASY Commander
Type:
Land
Rarity:
Rare
As this land enters, you may reveal a Plains or Island card from your hand. If you don't, this land enters tapped.{T...
Set:
FINAL FANTASY Commander
Type:
Land
Rarity:
Rare
This land enters tapped.When this land enters, scry 1. (Look at the top card of your library. You may put that card ...
Set:
FINAL FANTASY Commander
Type:
Land
Rarity:
Common
{T}: Add {C}.Basic landcycling {1} ({1}, Discard this card: Search your library for a basic land card, reveal it, ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '