Set:
The Lost Caverns of Ixalan Commander
Type:
Land
Rarity:
Rare
As Foreboding Ruins enters the battlefield, you may reveal a Swamp or Mountain card from your hand. If ...
Set:
The Lost Caverns of Ixalan Commander
Type:
Land
Rarity:
Rare
As Vineglimmer Snarl enters the battlefield, you may reveal a Forest or Island card from your hand. If ...
Set:
The Lost Caverns of Ixalan
Type:
Land — Cave
Rarity:
Common
Hidden Nursery enters the battlefield tapped.{T}: Add {G}.{4}{G}, {T}, Sacrifice Hidden Nursery: Discove...
Set:
Doctor Who
Type:
Land
Rarity:
Rare
Temple of Enlightenment enters the battlefield tapped.When Temple of Enlightenment enters the battlefield, scry 1.{T}: Add {W} or...
Set:
The Brothers' War Commander
Type:
Land — Urza's
Rarity:
Rare
{T}: Add {C}.Metalcraft — {T}: Add {C} for each Urza's land you control. Activate only if you control t...
Set:
Commander Masters
Type:
Land — Urza's Power-Plant
Rarity:
Common
{T}: Add {C}. If you control an Urza's Mine and an Urza's Tower, add {C}{C} instead.
...
Set:
Commander Masters
Type:
Land
Rarity:
Uncommon
T: Add 1 to your mana pool.T: Add B or G to your mana pool. Activate this ability only if you control a Swamp.
...
Set:
Commander Masters
Type:
Land
Rarity:
Rare
As Fortified Village enters the battlefield, you may reveal a Forest or Plains card from your hand. If you don't, Fortifie...
Set:
The Lord of the Rings: Tales of Middle-Earth Commander
Type:
Land
Rarity:
Uncommon
{T}: Add {C}.{2}, {T}, Sacrifice Field of Ruin: Destroy target nonbasic land an o...
Set:
March of the Machine Commander
Type:
Land
Rarity:
Rare
Temple of Silence enters the battlefield tapped.When Temple of Silence enters the battlefield, scry 1. You ma...
Set:
March of the Machine Commander
Type:
Land
Rarity:
Rare
Temple of Enlightenment enters the battlefield tapped.When Temple of Enlightenment enters the battlefield, sc...
Set:
March of the Machine
Type:
Land
Rarity:
Common
Dismal Backwater enters the battlefield tapped.When Dismal Backwater enters the battlefield, you gain 1 life.{T}: Add...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '