Set:
Unfinity Stickers
Type:
Sticker
Rarity:
Common
{TK}{TK} — {2}: This creature gets +2/+0 until end of turn.{TK}{TK}{TK}{TK} — Whenever a creature enters the battlefi...
Set:
Unfinity Stickers
Type:
Sticker
Rarity:
Common
{TK}{TK} — {1}: Target creature gains all creature types until end of turn.{TK}{TK}{TK} — Magecraft — Whenever you ca...
Set:
Unfinity Stickers
Type:
Sticker
Rarity:
Common
{TK}{TK} — {T}: The next time target player would roll one or more dice this turn, instead they roll that many dice p...
Set:
Unfinity Stickers
Type:
Sticker
Rarity:
Common
{TK}{TK} — When this permanent leaves the battlefield, create two Food tokens. (They're artifacts with “{2}, {T}, Sac...
Set:
Unfinity Stickers
Type:
Sticker
Rarity:
Common
{TK}{TK} — Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.){TK}{TK}{TK}...
Set:
Unfinity Stickers
Type:
Sticker
Rarity:
Common
{TK}{TK} — Deathtouch{TK}{TK}{TK}{TK}{TK} — Whenever this creature deals combat damage to a player, create that many ...
Set:
Unfinity Stickers
Type:
Sticker
Rarity:
Common
{TK}{TK} — {1}: This creature gets +1/-1 until end of turn.{TK}{TK}{TK} — When this creature dies, you may put X +1/+...
Set:
Unfinity Stickers
Type:
Sticker
Rarity:
Common
{TK}{TK} — Trample{TK}{TK}{TK} — {3}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on i...
Set:
Unfinity Stickers
Type:
Sticker
Rarity:
Common
{TK}{TK} — Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power...
Set:
Unfinity Stickers
Type:
Sticker
Rarity:
Common
{TK}{TK} — Whenever this permanent dies, you may return target creature to its owner's hand.{TK}{TK}{TK}{TK} — Whenev...
Set:
Unfinity Stickers
Type:
Sticker
Rarity:
Common
{TK}{TK} — Whenever this creature attacks, scry 1.{TK}{TK}{TK} — Whenever this permanent leaves the battlefield, you ...
Set:
Unfinity Stickers
Type:
Sticker
Rarity:
Common
{TK}{TK} — Exalted, exalted. (Whenever a creature you control attacks alone, it gets +1/+1 until end of turn for each...
Set:
Unfinity Stickers
Type:
Sticker
Rarity:
Common
{TK}{TK} — {1}: Switch this creature's power and toughness until end of turn.{TK}{TK}{TK}{TK} — Whenever this creatur...
Set:
Unfinity Stickers
Type:
Sticker
Rarity:
Common
{TK}{TK} — Heroic — Whenever you cast a spell that targets this permanent, put two +1/+1 counters on it.{TK}{TK}{TK} ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '