Set:
Dungeons & Dragons: Adventures in the Forgotten Realms Tokens
Type:
Token Creature — Dog Illusion
Rarity:
Common
This creature's power and toughness are each eq...
Set:
Dungeons & Dragons: Adventures in the Forgotten Realms Tokens
Type:
Token Creature — Devil
Rarity:
Common
When this creature dies, it deals 1 damage to any targ...
Set:
Innistrad: Crimson Vow Tokens
Type:
Token Creature — Boar
Rarity:
Common
DefenderPut a -0/-1 counter on Wall of Roots: Add {G}. Activate only once each turn.
...
Set:
Innistrad: Crimson Vow Tokens
Type:
Token Creature — Wolf
Rarity:
Common
DefenderWhen Gatecreeper Vine enters the battlefield, you may search your library for a bas...
Set:
Innistrad: Crimson Vow Tokens
Type:
Token Creature — Zombie
Rarity:
Common
DefenderWhen Wall of Mourning enters the battlefield, exile a card from the top of your l...
Set:
Innistrad: Midnight Hunt Tokens
Type:
Token Creature — Zombie
Rarity:
Common
Menace (This creature can't be blocked except by two or more creatures.)
...
Set:
Innistrad: Midnight Hunt Tokens
Type:
Token Creature — Ooze
Rarity:
Common
This creature's power is equal to the number of card types among cards in your graveyard ...
Set:
Innistrad: Midnight Hunt Tokens
Type:
Token Creature — Beast
Rarity:
Common
At the beginning of your upkeep, you may sacrifice a token. If you do, put an acorn coun...
Set:
Innistrad: Midnight Hunt Tokens
Type:
Token Creature — Elemental
Rarity:
Common
TrampleThis creature's power and toughness are each equal to the number of instant a...
Set:
Innistrad: Midnight Hunt Tokens
Type:
Token Creature — Human
Rarity:
Common
Blast Zone enters the battlefield with a charge counter on it.{T}: Add {C}.{X}{X}, {T}: ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '