Set:
Commander Masters
Type:
Land
Rarity:
Uncommon
Golgari Rot Farm enters the battlefield tapped.When Golgari Rot Farm enters the battlefield, return a land you control...
Set:
Commander Masters
Type:
Land
Rarity:
Rare
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.){T}: Add {C}.{5}, {T}...
Set:
Zendikar Rising Expeditions
Type:
Land
Rarity:
Mythic
Celestial Colonnade enters the battlefield tapped.{T}: Add {W} or {U}.{3}{W}{U}: Until end of turn, Celestial ...
Set:
The Lord of the Rings: Tales of Middle-Earth Commander
Type:
Land
Rarity:
Rare
T: Add C to your mana pool.4, T, Sacrifice Throne of the High City: You become the mo...
Set:
March of the Machine Commander
Type:
Land
Rarity:
Rare
Temple of Mystery enters the battlefield tapped.When Temple of Mystery enters the battlefield, scry 1. T: Add...
Set:
March of the Machine Commander
Type:
Land
Rarity:
Uncommon
Simic Growth Chamber enters the battlefield tapped.When Simic Growth Chamber enters the battlefield, retu...
Set:
March of the Machine
Type:
Land
Rarity:
Common
Blossoming Sands enters the battlefield tapped.When Blossoming Sands enters the battlefield, you gain 1 life.{T}: Add...
Set:
Phyrexia: All Will Be One
Type:
Land — Sphere
Rarity:
Rare
{T}: Add {C}.{T}: Add one mana of any color. Spend this mana only to cast Phyrexian creature spells.Corru...
Set:
Phyrexia: All Will Be One Commander
Type:
Land
Rarity:
Rare
Temple of Triumph enters the battlefield tapped.When Temple of Triumph enters the battlefield, scry 1. T...
Set:
Phyrexia: All Will Be One Commander
Type:
Land
Rarity:
Rare
Temple of Malady enters the battlefield tapped.When Temple of Malady enters the battlefield, scry 1. T: ...
Set:
Phyrexia: All Will Be One Commander
Type:
Land
Rarity:
Uncommon
T: Add 1 to your mana pool.T: Add B or G to your mana pool. Activate this ability only if you contro...
Set:
Phyrexia: All Will Be One Commander
Type:
Land
Rarity:
Common
Path of Ancestry enters the battlefield tapped.T: Add one mana of any color in your commander's color ...
Set:
Phyrexia: All Will Be One Commander
Type:
Land
Rarity:
Uncommon
Myriad Landscape enters the battlefield tapped.T: Add C.2, T, Sacrifice Myriad Landscape: Search you...
Set:
Phyrexia: All Will Be One Commander
Type:
Land
Rarity:
Common
Boros Garrison enters the battlefield tapped.When Boros Garrison enters the battlefield, return a land...
Set:
Phyrexia: All Will Be One
Type:
Land — Sphere
Rarity:
Common
The Autonomous Furnace enters the battlefield tapped.{T}: Add {R}.{1}{R}, {T}, Sacrifice The Autonomous...
Set:
Conspiracy
Type:
Land
Rarity:
Uncommon
{T}: Add {C}.{T}: Put a charge counter on Mirrodin's Core.{T}, Remove a charge counter from Mirrodin's Core: Add one mana of ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '