Set:
Secret Lair: Ultimate Edition
Type:
Land
Rarity:
Rare
{T}, Pay 1 life, Sacrifice Verdant Catacombs: Search your library for a Swamp or Forest card, put it onto the ...
Set:
Return to Ravnica
Type:
Land
Rarity:
Rare
{T}: Add {C}.{3}{G}{W}, {T}, Tap two untapped creatures you control, Sacrifice Grove of the Guardian: Create an 8/8 green ...
Set:
Fate Reforged
Type:
Land
Rarity:
Rare
{T}: Add {C}.{1}, {T}: Put a storage counter on Crucible of the Spirit Dragon.{T}, Remove X storage counters from Crucible of ...
Set:
Battle for Zendikar
Type:
Land — Island Swamp
Rarity:
Rare
({T}: Add {U} or {B}.)Sunken Hollow enters the battlefield tapped unless you control two or more basic la...
Set:
Battle for Zendikar
Type:
Land — Plains Island
Rarity:
Rare
({T}: Add {W} or {U}.)Prairie Stream enters the battlefield tapped unless you control two or more basic ...
Set:
Battle for Zendikar
Type:
Land
Rarity:
Common
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shu...
Set:
Oath of the Gatewatch
Type:
Land
Rarity:
Rare
{T}: Add {C}. ({C} represents colorless mana.){T}, Pay 1 life: Add one mana of any color. Spend this mana only to cast...
Set:
Alliances
Type:
Land
Rarity:
Rare
If Sheltered Valley would enter the battlefield, instead sacrifice each other permanent named Sheltered Valley you control, then p...
Set:
Ice Age
Type:
Land
Rarity:
Rare
River Delta doesn't untap during your untap step if it has a depletion counter on it.At the beginning of your upkeep, remove a deple...
Set:
Magic 2013
Type:
Land
Rarity:
Common
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
...
Set:
Core Set 2020
Type:
Land
Rarity:
Common
Jungle Hollow enters the battlefield tapped.When Jungle Hollow enters the battlefield, you gain 1 life.{T}: Add {B} or {G}.
...
Set:
Modern Masters
Type:
Land
Rarity:
Uncommon
Vivid Marsh enters the battlefield tapped with two charge counters on it.{T}: Add {B}.{T}, Remove a charge counter from V...
Set:
Modern Masters 2015
Type:
Land
Rarity:
Uncommon
Dimir Aqueduct enters the battlefield tapped.When Dimir Aqueduct enters the battlefield, return a land you control t...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '