Set:
Ikoria: Lair of Behemoths
Type:
Land
Rarity:
Common
Scoured Barrens enters the battlefield tapped.When Scoured Barrens enters the battlefield, you gain 1 life.{T}: ...
Set:
Ikoria: Lair of Behemoths
Type:
Land
Rarity:
Common
Jungle Hollow enters the battlefield tapped.When Jungle Hollow enters the battlefield, you gain 1 life.{T}: Add ...
Set:
Core Set 2021
Type:
Land
Rarity:
Rare
Temple of Silence enters the battlefield tapped.When Temple of Silence enters the battlefield, scry 1.{T}: Add {W} or {B}.
...
Set:
Core Set 2021
Type:
Land
Rarity:
Rare
Temple of Malady enters the battlefield tapped.When Temple of Malady enters the battlefield, scry 1.{T}: Add {B} or {G}.
...
Set:
Core Set 2021
Type:
Land
Rarity:
Rare
Temple of Epiphany enters the battlefield tapped.When Temple of Epiphany enters the battlefield, scry 1.{T}: Add {U} or {R}.
...
Set:
Zendikar Rising
Type:
Land
Rarity:
Uncommon
Base Camp enters the battlefield tapped.{T}: Add {C}.{T}: Add one mana of any color. Spend this mana only to cast a Cler...
Set:
Commander 2021
Type:
Land
Rarity:
Uncommon
Llanowar Reborn enters the battlefield tapped.{T}: Add {G}.Graft 1 (This land enters the battlefield with a +1/+1 counter...
Set:
Commander 2021
Type:
Land
Rarity:
Uncommon
Boros Garrison enters the battlefield tapped.When Boros Garrison enters the battlefield, return a land you control to its...
Set:
Commander Legends
Type:
Land
Rarity:
Uncommon
Boros Garrison enters the battlefield tapped.When Boros Garrison enters the battlefield, return a land you control to ...
Set:
Commander Legends
Type:
Land
Rarity:
Common
Forgotten Cave enters the battlefield tapped.{T}: Add {R}.Cycling {R} ({R}, Discard this card: Draw a card.)
...
Set:
Commander Legends
Type:
Land
Rarity:
Common
Rupture Spire enters the battlefield tapped.When Rupture Spire enters the battlefield, sacrifice it unless you pay {1}.{...
Set:
Kaldheim
Type:
Land
Rarity:
Uncommon
Great Hall of Starnheim enters the battlefield tapped.{T}: Add {B}.{W}{W}{B}, {T}, Sacrifice Great Hall of Starnheim and a crea...
Set:
Kaldheim
Type:
Land
Rarity:
Uncommon
Skemfar Elderhall enters the battlefield tapped.{T}: Add {G}.{2}{B}{B}{G}, {T}, Sacrifice Skemfar Elderhall: Up to one target c...
Set:
Ravnica Remastered
Type:
Land — Swamp Forest
Rarity:
Rare
({T}: Add {B} or {G}.)As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, it enter...
Set:
Marvel's Spider-Man
Type:
Land
Rarity:
Common
T, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '