Set:
Modern Horizons 3 Commander
Type:
Land
Rarity:
Common
T: Add C to your mana pool.1, T: Add to your mana pool one mana of any color in your commander's color identit...
Set:
Outlaws of Thunder Junction Commander
Type:
Land — Desert
Rarity:
Uncommon
T: Add C to your mana pool.When Dunes of the Dead is put into a graveyard from the battle...
Set:
Outlaws of Thunder Junction Commander
Type:
Land — Desert
Rarity:
Rare
Cactus Preserve enters the battlefield tapped.{T}: Add one mana of any type that a land you c...
Set:
Fallout
Type:
Land
Rarity:
Rare
T: Add C.4R, T, Sacrifice Junktown: Create three Junk tokens. (They're artifacts with “T, Sacrifice this artifact: Exile the top car...
Set:
Fallout
Type:
Land
Rarity:
Rare
Temple of Mystery enters the battlefield tapped.When Temple of Mystery enters the battlefield, scry 1.{T}: Add {G} or {U}.
...
Set:
Fallout
Type:
Land
Rarity:
Uncommon
T: Add C.2, T, Sacrifice Roadside Reliquary: Draw a card if you control an artifact. Draw a card if you control an enchantment.
...
Set:
Murders at Karlov Manor Commander
Type:
Land — Plains Island
Rarity:
Rare
(T: Add W or U.)Irrigated Farmland enters the battlefield tapped.Cycling 2 (2, Discard thi...
Set:
Murders at Karlov Manor Commander
Type:
Land — Island Swamp
Rarity:
Rare
(T: Add U or B to your mana pool.)Fetid Pools enters the battlefield tapped.Cycling 2 (2, D...
Set:
Murders at Karlov Manor Commander
Type:
Land — Island Swamp
Rarity:
Rare
({T}: Add {U} or {B}.)Sunken Hollow enters the battlefield tapped unless you control two or...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '