Set:
The Lost Caverns of Ixalan Commander
Type:
Land
Rarity:
Rare
As Game Trail enters the battlefield, you may reveal a Mountain or Forest card from your hand. If you d...
Set:
The Lost Caverns of Ixalan Commander
Type:
Land
Rarity:
Rare
As Furycalm Snarl enters the battlefield, you may reveal a Mountain or Plains card from your hand. If y...
Set:
The Lost Caverns of Ixalan Commander
Type:
Land
Rarity:
Uncommon
Myriad Landscape enters the battlefield tapped.{T}: Add {C}.{2}, {T}, Sacrifice Myriad Landscape: S...
Set:
The Lost Caverns of Ixalan
Type:
Land — Cave
Rarity:
Uncommon
{T}: Add {C}.Other Caves you control have "{T}, Pay 1 life: Add one mana of any color."
...
Set:
Doctor Who
Type:
Land
Rarity:
Common
Thriving Moor enters the battlefield tapped.As Thriving Moor enters the battlefield, choose a color other than black.{T}: Add {...
Set:
Doctor Who
Type:
Land
Rarity:
Common
Thriving Heath enters the battlefield tapped.As Thriving Heath enters the battlefield, choose a color other than white.{T}: Add...
Set:
Doctor Who
Type:
Land
Rarity:
Rare
Temple of Plenty enters the battlefield tapped.When Temple of Plenty enters the battlefield, scry 1.{T}: Add {G} or {W}.
...
Set:
Doctor Who
Type:
Land
Rarity:
Rare
Temple of Epiphany enters the battlefield tapped.When Temple of Epiphany enters the battlefield, scry 1.{T}: Add {U} or {R}.
...
Set:
Doctor Who
Type:
Land
Rarity:
Common
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
...
Set:
Wilds of Eldraine
Type:
Land
Rarity:
Uncommon
Edgewall Inn enters the battlefield tapped.As Edgewall Inn enters the battlefield, choose a color.T: Add one mana of t...
Set:
The List
Type:
Land
Rarity:
Common
T: Add C.2, T, Sacrifice Warped Landscape: Search your library for a basic land card, put it onto the battlefield tapped, then sh...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '