Set:
Unfinity Stickers
Type:
Sticker
Rarity:
Common
{TK}{TK} — {T}: Exile target card from a graveyard.{TK}{TK}{TK} — Threshold — As long as seven or more cards are in y...
Set:
Unfinity Stickers
Type:
Sticker
Rarity:
Common
{TK}{TK} — Exile this permanent: You may cast target nonland card from your graveyard this turn.{TK}{TK}{TK}{TK} — Wh...
Set:
Unfinity Stickers
Type:
Sticker
Rarity:
Common
{TK}{TK} — {T}: Add one mana of any color.{TK}{TK}{TK} — Whenever this creature attacks, if it's not a Brushwagg, it ...
Set:
Unfinity Stickers
Type:
Sticker
Rarity:
Common
{TK}{TK} — First strike{TK}{TK}{TK}{TK} — Whenever this creature deals combat damage to a player, draw that many card...
Set:
Unfinity Stickers
Type:
Sticker
Rarity:
Common
{TK}{TK} — Prowess, prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn twice....
Set:
Unfinity Stickers
Type:
Sticker
Rarity:
Common
{TK}{TK} — Whenever this creature deals combat damage to a player, exile target creature you control, then return it ...
Set:
Unfinity Stickers
Type:
Sticker
Rarity:
Common
{TK}{TK} — Menace{TK}{TK}{TK} — Persist (When this permanent dies, if it had no -1/-1 counters on it, return it to th...
Set:
Unfinity Stickers
Type:
Sticker
Rarity:
Common
{TK}{TK} — When this permanent leaves the battlefield, target player discards a card.{TK}{TK}{TK}{TK}{TK} — When this...
Set:
Unfinity Stickers
Type:
Sticker
Rarity:
Common
{TK}{TK} — {1}: Target creature can't block this creature this turn.{TK}{TK}{TK}{TK} — Morbid — At the beginning of e...
Set:
Unfinity Stickers
Type:
Sticker
Rarity:
Common
{TK}{TK} — When this permanent leaves the battlefield, draw a card.{TK}{TK}{TK}{TK}{TK} — Whenever a creature enters ...
Set:
Unfinity Stickers
Type:
Sticker
Rarity:
Common
{TK}{TK} — Outlast {1} ({1}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.){TK}{TK}{TK} — Whe...
Set:
Unfinity Stickers
Type:
Sticker
Rarity:
Common
{TK}{TK} — Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on this permanen...
Set:
Unfinity Stickers
Type:
Sticker
Rarity:
Common
{TK}{TK} — Hellbent — This creature gets +3/+3 as long as you have no cards in hand.{TK}{TK}{TK}{TK} — {2}, Sacrifice...
Set:
Unfinity Stickers
Type:
Sticker
Rarity:
Common
{TK}{TK} — {5}: Creatures you control get +1/+1 until end of turn.{TK}{TK}{TK} — Protection from creatures with two o...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '