Set:
Unstable
Type:
Artifact — Contraption
Rarity:
Rare
Whenever you crank Refibrillator, return target creature card from your graveyard to your hand.
Set:
Unstable
Type:
Artifact — Contraption
Rarity:
Rare
Whenever you crank Record Store, look at the top X cards of your library, where X is the number of artifacts you ...
Set:
Unstable
Type:
Artifact — Contraption
Rarity:
Mythic
Whenever you crank Rapid Prototyper, create an X/X colorless Construct artifact creature token, where X is the ...
Set:
Unstable
Type:
Artifact — Contraption
Rarity:
Mythic
Whenever you crank Pet Project, put target creature card from an opponent's graveyard onto the battlefield unde...
Set:
Unstable
Type:
Artifact — Contraption
Rarity:
Rare
Whenever you crank Hypnotic Swirly Disc, target player mills X cards, where X is the number of creatures you cont...
Set:
Unstable
Type:
Artifact — Contraption
Rarity:
Mythic
Whenever you crank Hard Hat Area, roll two six-sided dice. Hard Hat Area assembles a number of Contraptions equ...
Set:
Unstable
Type:
Artifact — Contraption
Rarity:
Rare
Whenever you crank Goblin Slingshot, creatures you control get +2/+0 and gain trample until end of turn.
...
Set:
Unstable
Type:
Artifact — Contraption
Rarity:
Rare
Whenever you crank Duplication Device, until end of turn, target creature becomes a copy of any creature on the b...
Set:
Unstable
Type:
Artifact — Contraption
Rarity:
Rare
Whenever you crank Dual Doomsuits, each time a source you control would deal damage this turn, it deals double th...
Set:
Unstable
Type:
Artifact — Contraption
Rarity:
Uncommon
Whenever you crank Optical Optimizer, until end of turn, target creature becomes an artifact in addition to i...
Set:
Unstable
Type:
Artifact — Contraption
Rarity:
Common
Whenever you crank Quick-Stick Lick Trick, target creature gets +1/+1 and gains lifelink until end of turn.
...
Set:
Unstable
Type:
Artifact — Contraption
Rarity:
Common
Whenever you crank Sap Sucker, add {G}. Until end of turn, you don't lose this mana as steps and phases end.
...
Set:
Unstable
Type:
Artifact — Contraption
Rarity:
Common
Whenever you crank Buzz Buggy, target creature gets +2/+0 and gains trample until end of turn.
Set:
Unstable
Type:
Land
Rarity:
Common
{T}: Add {C}.{T}: Add one mana of any color. Spend this mana only to cast a spell that shares a watermark with Secret Base.
...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '