Set:
Outlaws of Thunder Junction
Type:
Land
Rarity:
Rare
Concealed Courtyard enters the battlefield tapped unless you control two or fewer other lands.{T}: Add {W} or {B...
Set:
The Lost Caverns of Ixalan
Type:
Land
Rarity:
Rare
Restless Reef enters the battlefield tapped.{T}: Add {U} or {B}.{2}{U}{B}: Until end of turn, Restless Reef becom...
Set:
Fallout
Type:
Land
Rarity:
Rare
Diamond City enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter ...
Set:
Fallout
Type:
Land
Rarity:
Rare
Temple of Plenty enters the battlefield tapped.When Temple of Plenty enters the battlefield, scry 1.T: Add G or W.
...
Set:
Secret Lair: Ultimate Edition 2
Type:
Land
Rarity:
Rare
Blast Zone enters the battlefield with a charge counter on it.{T}: Add {C}.{X}{X}, {T}: Put X charge counter...
Set:
FINAL FANTASY
Type:
Land — Town
Rarity:
Uncommon
{T}: Add {C}.{5}, {T}: Mill two cards. Then you may sacrifice this land. When you do, return another target permane...
Set:
Commander Masters
Type:
Land
Rarity:
Rare
Spectator Seating enters the battlefield tapped unless you have two or more opponents.T: Add R or W.
...
Set:
Tarkir: Dragonstorm
Type:
Land
Rarity:
Rare
{T}: Add {C}.{T}: Add one mana of any color. Spend this mana only to cast a Dragon spell or an Omen spell.{4}, {T}, Sacr...
Set:
The Lost Caverns of Ixalan
Type:
Land — Cave
Rarity:
Rare
You may have Echoing Deeps enter the battlefield tapped as a copy of any land card in a graveyard, except ...
Set:
Dungeons & Dragons: Adventures in the Forgotten Realms
Type:
Land
Rarity:
Rare
If you control two or more other lands, Hive of the Eye Tyrant enters the battlef...
Set:
Bloomburrow
Type:
Land
Rarity:
Uncommon
{T}: Add {C}.{T}: Add {B}. Spend this mana only to cast a creature spell.{1}{B}, {T}, Sacrifice Mudflat Village: Return targ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '