Set:
Commander Masters
Type:
Land
Rarity:
Rare
As Port Town enters the battlefield, you may reveal a Plains or Island card from your hand. If you don't, Port Town enters...
Set:
Commander Masters
Type:
Land
Rarity:
Common
Guildless Commons enters the battlefield tapped.When Guildless Commons enters the battlefield, return a land you control...
Set:
Phyrexia: All Will Be One
Type:
Land
Rarity:
Common
{T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapp...
Set:
Dominaria Remastered
Type:
Land — Lair
Rarity:
Uncommon
When Rith's Grove enters the battlefield, sacrifice it unless you return a non-Lair land you control to its ...
Set:
Dominaria Remastered
Type:
Land
Rarity:
Rare
Sulfur Falls enters the battlefield tapped unless you control an Island or a Mountain.{T}: Add {U} or {R}.
...
Set:
Commander Legends: Battle for Baldur's Gate
Type:
Land
Rarity:
Common
Mortuary Mire enters the battlefield tapped.When Mortuary Mire enters the battlefield, you may...
Set:
Commander Legends: Battle for Baldur's Gate
Type:
Land
Rarity:
Rare
{T}: Add {C}.{3}: Return Drownyard Temple from your graveyard to the battlefield tapped.
...
Set:
Commander Legends: Battle for Baldur's Gate
Type:
Land
Rarity:
Rare
As Choked Estuary enters the battlefield, you may reveal an Island or Swamp card from your hand....
Set:
Commander Legends: Battle for Baldur's Gate
Type:
Land
Rarity:
Common
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the batt...
Set:
Streets of New Capenna Commander
Type:
Land
Rarity:
Common
Thriving Heath enters the battlefield tapped.As Thriving Heath enters the battlefield, choose a color oth...
Set:
Streets of New Capenna Commander
Type:
Land
Rarity:
Common
Thriving Bluff enters the battlefield tapped.As Thriving Bluff enters the battlefield, choose a color oth...
Set:
Streets of New Capenna Commander
Type:
Land
Rarity:
Rare
Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one fa...
Set:
Streets of New Capenna Commander
Type:
Land
Rarity:
Uncommon
{T}: Add {C}.{3}{G}, {T}, Sacrifice Blighted Woodland: Search your library for up to two basic land car...
Set:
Streets of New Capenna
Type:
Land
Rarity:
Common
Tramway Station enters the battlefield tapped.{T}: Add {B} or {R}.{2}{B}{R}, {T}, Sacrifice Tramway Station: Draw a...
Set:
Streets of New Capenna
Type:
Land
Rarity:
Common
Waterfront District enters the battlefield tapped.{T}: Add {U} or {B}.{2}{U}{B}, {T}, Sacrifice Waterfront District...
Set:
Streets of New Capenna
Type:
Land
Rarity:
Common
Botanical Plaza enters the battlefield tapped.{T}: Add {G} or {W}.{2}{G}{W}, {T}, Sacrifice Botanical Plaza: Draw a...
Set:
Kamigawa: Neon Dynasty Commander
Type:
Land
Rarity:
Rare
Temple of Abandon enters the battlefield tapped.When Temple of Abandon enters the battlefield, scry 1.{T}: ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '