Set:
Innistrad: Midnight Hunt
Type:
Land
Rarity:
Common
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, the...
Set:
Oath of the Gatewatch
Type:
Land
Rarity:
Rare
{T}: Add {C}. ({C} represents colorless mana.){2}{C}, {T}: Draw a card. Activate only if you have no cards in hand.
...
Set:
Rivals of Ixalan
Type:
Land
Rarity:
Common
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffl...
Set:
Ravnica Allegiance
Type:
Land
Rarity:
Rare
When Plaza of Harmony enters the battlefield, if you control two or more Gates, you gain 3 life.{T}: Add {C}.{T}: Add one...
Set:
Commander 2019
Type:
Land
Rarity:
Common
Boros Garrison enters the battlefield tapped.When Boros Garrison enters the battlefield, return a land you control to its o...
Set:
Commander 2021
Type:
Land
Rarity:
Uncommon
Golgari Rot Farm enters the battlefield tapped.When Golgari Rot Farm enters the battlefield, return a land you control to...
Set:
Commander 2021
Type:
Land
Rarity:
Common
{T}: Add {C}.{1}, {T}: Add one mana of any color. When you spend this mana to cast your commander, scry X, where X is the n...
Set:
Innistrad: Crimson Vow
Type:
Land
Rarity:
Rare
Deathcap Glade enters the battlefield tapped unless you control two or more other lands.{T}: Add {B} or {G}.
...
Set:
The Lost Caverns of Ixalan
Type:
Land
Rarity:
Mythic
As Cavern of Souls enters the battlefield, choose a creature type.{T}: Add {C}.{T}: Add one mana of any color. ...
Set:
Unfinity
Type:
Land — Swamp Forest
Rarity:
Rare
({T}: Add {B} or {G}.)As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, it enters the batt...
Set:
Mystery Booster
Type:
Land
Rarity:
Rare
As Gilt-Leaf Palace enters the battlefield, you may reveal an Elf card from your hand. If you don't, Gilt-Leaf Palace enters...
Set:
Mystery Booster
Type:
Land
Rarity:
Uncommon
{T}: Add {C}.{T}, Sacrifice Ghost Quarter: Destroy target land. Its controller may search their library for a basic land...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '