Set:
Modern Masters 2015
Type:
Land
Rarity:
Uncommon
Rakdos Carnarium enters the battlefield tapped.When Rakdos Carnarium enters the battlefield, return a land you contr...
Set:
Eternal Masters
Type:
Land
Rarity:
Common
Bloodfell Caves enters the battlefield tapped.When Bloodfell Caves enters the battlefield, you gain 1 life.{T}: Add {B} or...
Set:
Eternal Masters
Type:
Land
Rarity:
Rare
{T}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn....
Set:
Masters 25
Type:
Land
Rarity:
Uncommon
{T}: Add {C}.{1}: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.{T}: ...
Set:
Modern Horizons
Type:
Land
Rarity:
Common
{T}: Add {C}.{1}, {T}: Add one mana of any color.{4}, {T}, Sacrifice Cave of Temptation: Put two +1/+1 counters on target ...
Set:
Planechase Anthology
Type:
Land
Rarity:
Common
Selesnya Sanctuary enters the battlefield tapped.When Selesnya Sanctuary enters the battlefield, return a land you co...
Set:
Commander Anthology
Type:
Land
Rarity:
Common
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shu...
Set:
Commander 2013
Type:
Land
Rarity:
Common
{T}: Add {C}.{1}, {T}: Add one mana of any color in your commander's color identity. If you spend this mana to cast your co...
Set:
Commander 2015
Type:
Land
Rarity:
Rare
Oran-Rief, the Vastwood enters the battlefield tapped.{T}: Add {G}.{T}: Put a +1/+1 counter on each green creature that enter...
Set:
Commander 2016
Type:
Land
Rarity:
Rare
Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put ...
Set:
Commander 2018
Type:
Land
Rarity:
Common
Tranquil Thicket enters the battlefield tapped.{T}: Add {G}.Cycling {G} ({G}, Discard this card: Draw a card.)
...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '