Set:
Commander 2018
Type:
Land
Rarity:
Uncommon
Sejiri Refuge enters the battlefield tapped.When Sejiri Refuge enters the battlefield, you gain 1 life.{T}: Add {W} or {U...
Set:
Commander 2019
Type:
Land
Rarity:
Common
Selesnya Sanctuary enters the battlefield tapped.When Selesnya Sanctuary enters the battlefield, return a land you control ...
Set:
Commander 2019
Type:
Land
Rarity:
Common
Rugged Highlands enters the battlefield tapped.When Rugged Highlands enters the battlefield, you gain 1 life.{T}: Add {R} o...
Set:
Commander 2019
Type:
Land
Rarity:
Common
Wind-Scarred Crag enters the battlefield tapped.When Wind-Scarred Crag enters the battlefield, you gain 1 life.{T}: Add {R}...
Set:
Commander 2020
Type:
Land
Rarity:
Common
Remote Isle enters the battlefield tapped.{T}: Add {U}.Cycling {2} ({2}, Discard this card: Draw a card.)
Set:
Commander 2020
Type:
Land — Desert
Rarity:
Rare
{T}: Add {C}.{2}, Exile a land card from your graveyard: Hostile Desert becomes a 3/4 Elemental creature until end o...
Set:
Commander 2020
Type:
Land
Rarity:
Common
Drifting Meadow enters the battlefield tapped.{T}: Add {W}.Cycling {2} ({2}, Discard this card: Draw a card.)
...
Set:
Ikoria: Lair of Behemoths
Type:
Land
Rarity:
Common
Swiftwater Cliffs enters the battlefield tapped.When Swiftwater Cliffs enters the battlefield, you gain 1 life.{...
Set:
Core Set 2021
Type:
Land
Rarity:
Rare
Temple of Mystery enters the battlefield tapped.When Temple of Mystery enters the battlefield, scry 1.{T}: Add {G} or {U}.
...
Set:
Commander 2021
Type:
Land — Forest
Rarity:
Uncommon
({T}: Add {G}.)Sapseep Forest enters the battlefield tapped.{G}, {T}: You gain 1 life. Activate only if you cont...
Set:
Commander 2021
Type:
Land
Rarity:
Uncommon
Simic Growth Chamber enters the battlefield tapped.When Simic Growth Chamber enters the battlefield, return a land you co...
Set:
Commander 2021
Type:
Land
Rarity:
Rare
Temple of Triumph enters the battlefield tapped.When Temple of Triumph enters the battlefield, scry 1.{T}: Add {R} or {W}.
...
Set:
Commander 2021
Type:
Land — Desert
Rarity:
Common
Desert of the Mindful enters the battlefield tapped.{T}: Add {U}.Cycling {1}{U} ({1}{U}, Discard this card: Draw a...
Set:
Time Spiral Remastered
Type:
Land
Rarity:
Special
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.){T}: Add {C}....
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '